cocos2dx-lua (poco driver)

Following example shows how to initialize poco instance for cocos2dx-lua games on Android.

Android (default)

Remember to connect an Android device to your PC/mac with a running game.

# import standard poco driver
from poco.drivers.std import StdPoco
from airtest.core.api import connect_device

# connect a device first, then initialize poco object
device = connect_device('Android:///')
poco = StdPoco(10054, device)

# now you can play with poco
ui = poco('...')
ui.click()